tional NSF-funded REU experiences, such as research-focused courses, senior projects, internships, and
competitions like Kaggle.
In his AAAI/EAAI Outstanding Educator Award
talk, “Playful AI Education,” Todd Neller took a look
more generally at the use of games in AI education.
Beginning with a discussion of what makes a game
especially good for educational purposes, he then
looked at what playful problem domains can bring
to educational experiences throughout various AI
subfields. The talk concluded with a look forward at
goals and challenges for playful AI education.
The symposium closed with presentations and
demonstrations by undergraduate students who participated in a workshop to create a demo, game, or
other interactive activity that illustrates how artificial
intelligence enables autonomous robots.
– Eric Eaton and Michael Wollowski
Eric Eaton is a faculty member in the Computer and Information Science Department at the University of Pennsylvania.
Sheila McIlraith is a professor in the Department of Computer Science at the University of Toronto.
Karen Myers is the program director and principal scientist
in SRI International’s Artificial Intelligence Center.
Kilian Weinberger is an associate professor of computer science at Cornell University.
Michael Wollowski is an associate professor of computer
science and software engineering at the Rose-Hulman Institute of Technology.
G. Michael Youngblood is an interactive systems
researcher, designer, architect, and builder at PARC, a Xerox
A Lighter Moment During the Presidential Address.