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Santiago Ontañón is an associate professor in the Computer Science Department at Drexel University. His main
research interests are game AI, case-based reasoning, and
machine learning, fields in which he has published more
than 150 peer-reviewed papers. He obtained his PhD from
the Autonomous University of Barcelona, Spain. Before
joining Drexel University, he held postdoctoral research
positions at the Artificial Intelligence Research Institute in
Barcelona and at the Georgia Institute of Technology in
Atlanta, and he lectured at the University of Barcelona.
Nicolas A. Barriga holds a PhD in computing science from
the University of Alberta as well as a BSc, in engineering and
a MSc in informatics engineering from Universidad Técnica
Federico Santa María. After a few years working as a software
engineer for the Gemini and ALMA astronomical observatories, he turned to game AI research, in which domain he
is currently working on learning, search, and abstraction
mechanisms for RTS games.
Cleyton R. Silva has a bachelor’s degree in computer science from the Universidade Federal de Viçosa, Brazil, and
he is currently a master’s student at the same institution. He
is interested in AI and intelligent agents.
Rubens O. Moraes has a bachelor’s degree in computer science from Universidade Cândido Mendes, Brazil, and a specialization in project management and computer information systems from Instituto Federal Fluminense. Moraes is
currently a master’s student at Universidade Federal de
Viçosa, and he is interested in AI, machine learning, and
real-time strategy games.
Levi H. S. Lelis is an assistant professor in the Departa-mento de Informática at Universidade Federal de Viçosa
(UFV), Brazil. He is interested in AI and has focused his
research on the subfields of heuristic search and planning.
Lelis joined UFV after obtaining his PhD from the University of Alberta, Canada.