ICWSM- 15 Dates Announced!
Following the very successful Eighth Interna-
tional AAAI Conference on Weblogs and
Social Media, which was held at the Universi-
ty of Michigan in Ann Arbor, Michigan, June
1-4, ICWSM recently announced the dates
and venue for ICWSM- 15. The Ninth Inter-
national AAAI Conference on Weblogs and
Social Media will be held May 25–28, 2015 at
the University of Oxford, in Oxford, England.
Mark your calendars now for what promises
to be a special week. The Call for Papers will
be available soon at www.icwsm.org. ICWSM
brings together researchers working at the
nexus of computer science and the social sci-
ences, with work drawing upon network sci-
ence, machine learning, computational lin-
guistics, sociology and communication. The
broad goal of ICWSM is to increase under-
standing of social media in all its incarna-
tions. For more information, please write to
AAAI at email@example.com.
Please join us for AIIDE- 14, to be held October 3-7, 2014
at the North Carolina State University in Raleigh, North
Carolina, USA. AIIDE is the definitive point of interaction
between entertainment software developers interested in
AI and academic and industrial AI researchers. The conference is targeted at both the research and commercial
communities, promoting AI research and practice in the
context of interactive digital entertainment systems with
an emphasis on commercial computer and video games.
AIIDE invites researchers and developers to share insights
and cutting-edge results from a wide range of AI-related
problems and encourages the presentation of a) results
from core AI research areas applicable to interactive digital entertainment and b) AI approaches developed and
fielded in commercial systems. The program will include
invited speakers, research and practitioner presentations,
playable experiences, project demonstrations, interactive
poster sessions, product exhibits, and a doctoral consortium.
The second edition of the Playable Experiences track
will include presentations by indie developers, industry
developers, and researchers who are developing innova-
tive AI-based games or other interactive media (“playable
experiences”) that involve some articulable innovation in
the use of AI directly affecting the user's experience.
Demonstrations of playable experiences will be presented
in conjunction with the evening poster/demo session at
The very popular workshop program will feature six
workshops this year, including Artificial Intelligence in
Adversarial Real-Time Games, Experimental AI for Games,
Games and NLP (GAMNLP- 14), Research in Cognitive-based Approaches to Intelligent Interactive Digital Entertainment, Musical Metacreation (MUME’ 14), and the First
Workshop on Diversity in Games Research. This last workshop is designed to encourage undergraduate and graduate students from under-represented groups to engage in
graduate training in games research and to better prepare
them for entry into an academic research career in this
subfield. Workshop submissions are due July 10. Registration information and other program details will be available on the AIIDE- 14 website at www.aiide.org/ later this
summer. Please send inquiries to firstname.lastname@example.org, to
Conference Chair Ian Horswill (Northwestern University).
The Tenth AAAI Conference on
Artifcial Intelligence and Interactive Digital Entertainment